How not to make a fighting game, part 2Submitted by Earok on Tue, 08/03/2010 - 21:07
If you thought Rise of the Robots was bad, wait till you get a load of this:
At least ROTR had cool looking designs, great (for the time) 3D graphics and Brian May riffs. I can't think of a single thing Dangerous Streets had going for it. Art, animation, sound, characterisation, music, gameplay.. all of it awful.
And Commodore bundled it with their Amiga CD32 console, apparently on the same CD as a Rise of the Robots demo. What were they thinking?