Firestart
Submitted by Earok on Sun, 12/13/2009 - 17:07In the distance future, a ship orbiting Mars has been overrun by experimental creatures.
Reimaging of the classic C64 game Project Firestart as a First Person Shooter. Originally developed as an entry for the Retro Remakes 2006 competition.
2011 Edition with XBox 360 controller support and misc fixes.
Video review by Koi Kitsune:






Comments
I never played at this game, I'm going to fix this mistake now ! ^^
And who knows? Maybe after Derelict's French Version, why not a French version for this one too? ^^
So, I play, and I'll tell you my opinions :)
Ah, it's not one of my better games unfortunately, so hope it doesn't disappoint too much! The game is Derelict's spiritual predecessor and I re-wrote some of the story on it last year to also make it Derelict's prequel, so a French version of this as well would be awesome :)
Unfortunately there's not much text on it that can be edited right now so I'll need to spend some time looking at it.
But it has alot of cool things, for example, the Introduction's Cinematic.
It looks cool.
But there is alot of problems in the game, Ammo Problem, and... NO SAVE BUTTON O_o (xD)
I just tryied it yesterday, and I didn't save, so I'm going to finish it today.
I don't know how and why, the game sometimes scares me o_o
I hear footsteps coming from other corridors, I hear doors being closed or opened, this.... stressfull music, I do panic when I hear it, and when I don't know where the monster's coming from ^^
I like this game, not as much as Derelict, but I like it. You used almost the same guns, the same monsters, it's cool.
But for now, I have to work on the French Version of Derelict, and then I'll see for this game ;)
Anyway, I had fun trying it, now I'll finish it :)
Heh, the original game is much, much better, I suggest getting a C64 emulator and giving that a try sometime.
I admit the lack of ammo and lack of saving make it frustrating, but you could also argue those both add to the terrifying atmosphere ;) also thanks for your feedback.
No problems, but I'm still waiting the Derelict's files, I can't wait to finally finish it :D
Sorry about the delay! There's a fair bit to extract from the engine but I'll have a fully translatable version of Derelict to you by the end of Saturday, at the very latest (I might get it done tomorrow).
Ok :)
I'll be waiting :)
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