Multiplex update
Submitted by Earok on Wed, 05/02/2012 - 08:52New Multiplex screenshot. This wasn't actually rendered by the game, it's more of a concept whipped together in Paint Shop Pro.
UPDATE: This is no longer a faked concept screenshot. It's an honest-to-God, actual screenshot of the game running itself as a minigame no less than at least seven times (the squashing effect you see is because the aspect ratio of the theater screen is different to the game screen). Also since this "minigame" is based on a hypothetical Inception sequel, the game speed doubles every iteration. The only reason I didn't go deeper is that at 27 gameplay speed, it's basically impossible to walk to a theater door without rocketing past it!
In other news, I have been evangelising the game at the Auckland Game Developer meetups, so I'd better make good on my promise to actually show something playable soon!
The main thing I've been working on is some mechanics for the overworld hub system (The multiplex itself). Each of the Cinemas will contain their own minigame based around a film, film concept or game tie-in of a film.
Comments
I no longer know what is going on! :P
Hah, me neither. This game is probably going to be my most Avant-gande.
Hrm. After much stairing I noticed that the text hasn't been "skewed". Hard to do?
I suppose so, though I'm not sure I'll stick with that particular type face anyway.
This is a perfect example of why I keep coming back here over the years. There's nothing like these experimental games. They are way more entertaining than the normal freeware games scene. I still hope that Derelict gets multiplayer at some point - it's the only game that gives that proper sense of being alone in space. The only other game that gives me that feeling when I play it is System Shock 2 ;)
Cheers Jimbo. It's kind words like yours that keeps me working on games over the years :)
I'm really enjoying the experimental thing again, it's been a good break from more serious game development projects such as Battlesuit.
I know this isn't nearly as good as an online multiplayer function, but are you aware Derelict has split screen co-op now?
Very cool. I'll have to try it out. I often times prefer splitscreen coop multiplayer anyway, so this is perfect. Thanks for the tip, man.
> In other news, I have been evangelising the game at the Auckland Game Developer meetups
Nothing wrong with that :) Sounds like you're quite excited about it!