Wanted: Collaborators for a game project. ANY game project!Submitted by Earok on Mon, 11/26/2012 - 15:35
It's been a while since I've worked on a personal game project, and it's something I want to get back into, but I'd like to do so with collaborators with some sort of common vision.
I'm looking for anyone who has the time to contribute anything at this point; audio, art, level design, even coding providing we can come to a mutual agreement on the language and framework to use. (Monkey's my favoured framework for 2D development, Unity for 3D, but I'm fairly flexible and I can pick up other languages reasonably quickly).
At this point I'm not particularly picky about projects, but I'll list a few projects I've been dwelling on:
- Another FPS, preferrably something with an early 90s pseudo 3D look. Maybe a remake of Derelict, or something adventure/RPG-ish.
- Dusting off "Multiplex", which was to be a game inspired by the C64 classic Lazy Jones. Basically you'd have a series of terrible multiplayer minigames (fake movie tie-ins with titles like Inception 2: Inception and Superman 64 Returns) tied together with a hub system that itself is a mini game.
- The WitchBlaster sequel, "WitchBlasters", which was intended to be a metroidvania type game that combined platforming and shoot-em-up scenes. I've been thinking recently about doing it in an isometric style, so it'd be like a weird combination of Head over Heels, Zaxxon and Desert Strike.
If you're keen to collaborate on something, please leave a comment and we'll start planning.