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Battlesuit Dev Diary #6

I didn't actually get to do much work at all on Battlesuit this week, infact I suspect I won't be for the next few months. Aside from the usual business, a side game project has popped up that, while I can't talk about it, I am quite proud of it as it's the first time I've deliberately made a game for a very special target audience.

So, just to keep up the habit of posting screenshots, here's an extremely rough, faked up screenshot showing how I imagine the Graphical User Interface. (Anthony - sorry for using your sketches!).

Apologies again for the GUI being laughably rough. Here's the low down:

  • Top left is the Video Communication screen (graphic created in the Anime Face Generator)
  • Top is the message window, which'll let you know useful stuff like there's a missile on your tail
  • Top right is the Weapon selection and ammo screen
  • Bottom right is the Target info window
  • Bottom is the radar
  • Bottom left is the Armour info window

As you can see, there may be Wing Commander influences there ;) I'm hoping the final version of the GUI will be functional, immersive but hopefully not too intrusive.

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joshuasmyth (not verified)

Whats this Anime Face Generator thing?

Earok
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My apologies, I was supposed to put the link in the post. It's at http://gen8.deviantart.com/art/Anime-Face-Maker-2-182829244

hydra9
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AWESOME. This makes me think (for some reason) of two great games: Caster and Terra Nova.

Earok
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Cheers Sam, I hadn't heard of Caster but I loved the demo of Terra Nova back in the day. Felt like an open world version of Space Hulk. I might have to go hunting for it.

Anthony O^O (not verified)
Cool. Even my mecha drafts appear fine in such interface. :)
For more detailed drafts, please wait for a while - at least I've done with sprite works on the WitchBlaster's last boss.
Anthony O^O (not verified)

For the control interface, have you come across this online multiple player robot game? Hawken (http://www.hawkengame.com/blog/)?

Earok
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Hi Anthony, good to hear from you, hope HK's treating you well. How are things?

I've seen Hawken and it looks pretty amazing, I'll be happy with Battlesuit if I can polish it to even 5% of Hawken's awesomeness.

I'll see if I can get the latest WitchBlaster uploaded soon (though I've still got to get Monkey fully set up on my new laptop. The old Toshiba died about two days after it had been through it's fourth consequtive Global Game Jam)

Anthony O^O (not verified)

Thx, Erik. I start to adapt the new living pattern.

 

Hawken is just an example reference. I guess we could use the WWII styles as the starting points. Don't worry - we are still at the early prototyping stage. We need a much bigger team to build something like Hawken's scale.

 

Take your times. Probably you may have chances to add the last boss in before release. (But I guess I may need double times to create game sprites at the moment)