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Goals 2012

Josh at Tiny Frog Software has posted his 2012 goals which has inspired me to do mine.

I only have one real goal - release something related to the Battlesuit project, which currently exists only as a 1st draft 100 page script, some prototypical artwork by Anthony and some rudimentary Monkey demos. Kirsty jokingly suggested interactive fiction as one possible outlet, which sounds kind of awesome when I think about it - probably the world's first mecha text adventure.

Time permitting, the Global Game Jam, Script Frenzy and NaNoWriMo are also on the horizon.

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Joshua Smyth (not verified)

I'm thinking about making a text adventure for the Global Game Jam, 'cause I've never really made a piece of interactive fiction before.

Earok
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Neither, but I'm also keen to give it a shot. If you're not doing a solo entry, Noah and I would be tempted to join your team.

Stephen Knightly (not verified)

There are some open source IF engines out there, so you could use those to develop your GGJ game.  However, they'll take a little while to get your head around, and IMHO are too complex.  For the GGJ just go for a fun story. Don't be afraid to add the occassional pic and sfx.  Cakadeus wasn't a bad approach - just find a way to create art assets and storylines faster.

Anthony O^O (not verified)

Either way, Happy New Year~~!

Earok
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Ah, Cakuceus. I'm still disappointed they didn't make a sequel at last year's jam.

Thanks Anthony, same to you too. Hope your break has been going well.