Total Carnage SE
Submitted by admin on Thu, 04/02/2020 - 17:35GAMEPLAY:
- Player moves much faster, similar to arcade game
- Flame thrower is more powerful with a longer radius (except in two player mode, the second player to pick up a flame thrower gets a weaker version)
- Removed unfair mine right at the player's starting position on level 5
- Fixed bug where bombs drop repeatedly when using Mega Drive pad
BOMBS:
As per arcade game -
- Bombs have a much shorter fuse, activating almost instantly
- Bombs have a wider radius
- You start with three at the start of the game
- You only collect one at a time
CONTINUES:
Game always starts from the last level you reached before game over, except..
- If you complete the game without getting 60 flags, you can play the last level again until you do
- If you complete the game with 60 flags and enter the pleasure dome, the game will start anew
GRAPHICAL FIXES:
- Strangely offset death animation for regular enemy soldiers fixed
- Added "Blow This Up" visual instruction to satellite dishes, as per arcade
- Instruction also added to enemy fighter planes
AUDIO:
- Features a new song by JMD on the intro, loading and cutscenes