An awful gameSubmitted by Earok on Fri, 03/20/2009 - 20:57
A year or two ago I had the idea to make my art game. It would be a bad game, not one that was simply mediocre or bizarre but one that features deliberately awful design decisions to infuriate the player. The game wouldn't be a stroll through the park as most modern games are, but a gruelling marathon designed to test your patience and nerves at every moment.
The game was to be a remake of every notoriously bad game ever made, from ET to Daikatana, and Superman 64 to Rise of the Robots, in a single package. I even started some programming and design work before giving up, mostly because I didn't have a clear vision, just a bunch of ideas, and I would have been walking around in circles.
The vision for the game came to me earlier today as well as a hypothesis I'm sorely tempted to test later this year: If I actually make this game, will it become more popular then all of my other games combined?
Should I do it? And is this the worst idea I have ever had, or the best?