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Babylon.Monkey

Started another side project, this time it's a library that wraps Babylon.JS to Monkey.

Babylon.JS is a library developed primarily by Microsoft employees in their spare time. Unlike renderer-focused WebGL engines like ThreeJS, Babylon is designed to be used as a game engine, and as such it includes a lot of game orientated features like Collisions, Terrain Heightmaps and billboarded Sprites. 

My wrapper is far from complete but I've ported just enough to get the test suite running. You can see the Monkified versions of the tests running at http://earok.net/games/babylon/index.html (Note, some of these take awhile to start, there's approximately 20mb worth of assets used by the tests).

The github repo for the wrapper is at https://github.com/earok/Babylon.Monkey

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