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Rock, Paper, Shotgun interviews Ragnar Tornquist

Rock, Paper, Shotgun did an interview with Ragnar Tornquist, the developer of adventure games 'The Longest Journey' and 'Dreamfall', about the games he developed as well as his storytelling techniques.

I've never heard of this guy before or his games, but I found the interviews extremely fascinating. Topics covered include the importance of characterisation, the balance between narrative and gameplay, why male gamers can sometimes more easily identify with female protagonists, and how the power of faith (in religion, in oneself and in the world) can create a compelling story.

At a time where I am seriously considering creating a story intensive game, these interviews have provided much needed inspiration. The three interviews are here, here and here Incidently, both of the adventure games I listed are available on GPStore, I may check them out later.

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