Terrain in DerelictSubmitted by Earok on Mon, 01/04/2010 - 15:43
I have added basic terrain support to the 'Earok Engine' in order to develop the ShotGolf game, so I couldn't help but make a quick Derelict level with terrain in it.
It probably wouldn't be that hard to develop Derelict levels set on a planet now, as long as the parts with indoor areas etc were kept flat. Also, unless I do some fancy coding, Terrain won't affect pathfinding, which means that the marines would walk over a mountain instead of around if it was the most direct path!
Nothing much else to report, but I thought the screenie was kind of weird so I thought it might be worth posting.